NVidia opensources SHIELD operating system

Released at the end of July, NVidia’s SHIELD gaming console did raise a few brows, not only because of the features it provides but, also because of the price tag it came with. NVidia has now opensourced the platform that powers the gaming console to encourage its modification and development.

Powered by NVidia’s homegrown Tegra 4 processor, the console runs Android, which doesn’t surprise us as it moves ahead with its opensourcing intentions. The GPU company has said that the SHIELD is an ‘open gaming platform’ that allows for ‘an open ecosystem’ enabling developers to develop content as well as applications that would take advantage of the underlying hardware and which can be enjoyed on bigger displays as well as mobile screen.

Despite Ouya being a gaming console based on Android, NVidia would be the first company to offer the platform on a platter to developers. NVidia has named its open software project as Develop For SHIELD (Develop4SHIELD).

There is a catch though – NVidia has said that even though it encourages developers to root the SHIELD console, the warranty policy does allow it to reject returns of devices where either the bootloader has been unlocked or the device has been rooted.

NVidia notes, “Our goal here isn’t to discourage people from rooting their devices – it’s yours, after all – but to give us a course of action if folks start to abuse the hardware through software modifications”, on its blog.